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Overture
Version 25
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Functions | |
| void | strokeCharacter (int) |
| void | crossProductAndAngle (const RealArray &a, const RealArray &b, RealArray &c, real &theta) |
| void | crossProductAndAngle (const real a[3], const real b[3], real c[3], real &theta) |
| void | rot3d (const RealArray &u, const RealArray &v, RealArray &x) |
| void | rot3d (const real u[3], const real v[3], real x[3]) |
Referenced by GL_GraphicsInterface::xLabel().
Referenced by GL_GraphicsInterface::xLabel().
| void strokeCharacter | ( | int | ) |
1.8.3